Overview
Based on Robert Ludlum's series of Bourne books, the Bourne Conspiracy was developed by High Moon Studios. It follows and expands on the story of the movies, and attempts to mirror the shaky-cam look they possessed, but it does not feature Matt Damon as Jason Bourne. It was released on June 3, 2008.Story

The game essentially follows The Bourne Identity film, but also changes things up by adding sequences that were not present during the movie. These scenes all involve Bourne while he was still a fully functional thirty-million dollar weapon, in the employ of the secret government agency known as Treadstone. These sequences are activated whenever Bourne finds some item that jogs his memory such as a passport or a newspaper.
Levels that are not part of the movie
Dangerous Beginnings
This level shows Bourne running through Marseille, trying to neutralize one of Wombosi's men, a bomber.Shipyard Infiltration
Bourne tries to board Wombosi's boat, and must fight a helicopter and Wombosi's personal bodyguard.Eliminate Divandelen
In this flashback mission, Bourne must eliminate a prisoner named Divandelen, who's being transported by Swiss officers to the airport so he can be extracted from the country. However, Divandelen's terrorist group sets him free and Bourne chases after him through an airport, a subway, a runway and finally kills him in a flying plane.Silence Rurik
Bourne must assassinate a Russian terrorist which he does by shooting him in the face than escaping the university he was hiding in.Gameplay

During close combat an adrenaline meter fills up as the player successfully lands hits, once the meter fills he can perform a special attack that features Bourne delivering a violent set of blows to his opponent, often contextual to the immediate environment around them. There are three levels of adrenaline attacks: the higher the meter, the more opponents you can take down. At the third level, Bourne can dispatch three enemies one after the other, or if you are surrounded you can take them out all at once with a series of timed button presses. Additionally, there is a feature called Bourne Instinct, which can be activated by pressing the Y or Triangle button. This shows the player where enemies are on the map, as well as aspects of the environment that can be interacted with.